![]() ![]() ![]() I’ll be discussing these different factions and how they relate in regard to fulfilling those roles. So many options in fact, I think it’s going to take 3 articles to get through them all!Īs discussed before, the main weaknesses of Imperial Knights are: lack of scoring, lack of anti-transport (AV10-12) weaponry, and the lack of anti-air. The nice thing is that being an Imperial faction, they get many options for Battle Brothers. Aside from playing 1500 points with 4 Paladins, or 1850 with 5 Errants, you can’t really build a list that fills up the points without taking allies. Something unique to the Imperial Knights is their reliance on allies. Hey everyone, it’s Adam from The Dice Abide, back with more that I’ve learned as an Imperial Knight player. ![]()
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